This tool cannot be used with multiple Tiles. Select the Tile to use as the Flood Fill by selecting it from the Tilemap Palette. The Flood Fill Tool is used to fill a contiguous area of empty cells or identical Tiles with the selected Tile. To erase a larger area at once, hold and drag the Eraser Tool to the desired size in the Tilemap Palette, then paint over Tiles you want to delete on the Tilemap. Use the Eraser Tool to erase Tiles from the Tilemap by selecting them while the tool is enabled. The active tool switches to the Paintbrush Tool once a selection is made, to allow you to paint immediately on the Tilemap with the selected Tile(s). Use the Picker Tool to pick a Tile from the Tilemap or Tilemap palette hold and drag over multiple Tiles to select more at once. Hold and drag the Box Fill Tool over the Tilemap to draw a rectangular shape which fills with the selected Tile(s.) Picker Tool Selections made with the other painting tools are also valid. Use the Box Fill Tool to select a Tile in the Tilemap Palette, or hold and drag over multiple Tiles to select more at once.
This briefly switches it to the Picker Tool to select the Tiles for painting. To select and paint with Tiles that are already on the Tilemap instead of the Tilemap Palette, hold Ctrl as you select Tiles on the Tilemap with the Paintbrush Tool. Hold Shift while using the Paintbrush Tool to switch to the Erase Tool. Then click on any location on the Tilemap in the Scene to begin painting with your selected Tiles. Use the Paintbrush Tool to select a Tile in the Tilemap Palette, or hold and drag over multiple Tiles to select more at once. Hold and drag selected Tiles to another position on the Tilemap. Use the Move Tool to move the Select Tool’s Tile selection (the Move Tool cannot select Tiles itself). Selecting a Tile on the Tilemap with the Select ToolĪfter selecting Tiles with the Select Tool, you can use the Move Tool to move selected Tiles to a different position on the Tilemap. See the Select Tool page for more information about the Grid Selection Properties and examples of the different Modify Tilemap options available. The property details of selected Tiles are shown in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. Use the Select Tool to select a Tile on the Active Tilemap or hold and drag over multiple Tiles to select more at once. While using the Brush Tool or Box Fill Tool, hold Shift to temporarily switch to this Tool. While using the Brush Tool or Box Fill Tool, hold Ctrl ( Command on macOS) to temporarily switch to this Tool. These tools can also be used to edit the Tile Palette itself. Tilemap painting tools are found in a row at the top of the Tile Palette window. Only the currently selected Active Tilemap is affected by the Tile Palette painting tools.
More info See in Glossary’s hierarchy are automatically added to the drop-down menu. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. Tilemaps created in the Scene A Scene contains the environments and menus of your game. To begin painting Tiles, select the Tilemap you want to paint on from the Active Tilemap drop-down menu in the Tilemap Palette window. However, if you are painting an Isometric Tilemap, refer to Creating a Tile Palette for an Isometric Tilemap for specific steps and information. The following details the steps and tools for painting Tiles on a Tilemap.